Thursday, January 29, 2009


























Call of duty: world at war......II yet again......



I believe this is the fifth game in the series Call of Duty: World at War is a first-person shooter game, developed by Treyarch and published by Activision.  You can purchase it for $39.99- $59.99 depending on where you shop.  it takes place in the Pacific theater and the Eastern front towards the end of the war.

Presentation: The cut scenes are really nice and progress the story at a decent pace.  The entire setting and brutality is portrayed very well and really gets you into the mood. the opening cut scene shows you just how brutal the Japanese  could be in World War II.   Although not perfect everything is done well and in a coherent way. (8of9 tails. close to perfection but not quite.)

Graphics:   For the most part the graphics are crisp, clean and enjoyable.  on a few dozen occasions I noticed more than acceptable amount of jaggies and some pixelation problems. there were a couple of scenes that actually ruined the experience because of this. But that's only approximately 5% of the entire game.   My favorite part was running across an open field while a plane was crashing and combating  armored vehicles.  The special effects in this particular scene more really nice especially the smoke effects.(8of9 tails.  The graphics are excellent but not perfect and could have used just a little more work in certain areas.)

Sound: This is where the game excels. it is under my impression that the PlayStation three version supports seven channel sound. Everything in the game sounds absolutely amazing to me and just how it should. The explosions are big, the gunfire is noisy and the voices are great.  If you have a surround sound system that supports seven channels you are in for a treat! (9of9 tails. A wonderful soundtrack and use of sound. )

Controls:  There is really not much to say about the controls. They are pretty much identical to the controls of its predecessor call of duty four. You can adjust the sensitivity of the joysticks and she used to invert them if needed.

 (7of9 tails.  They need to make  better use of less buttons. for instance doing more things like when you hold a button it does one thing and when you tap it real quick it does in other action. More games need to do things like this for different games.  This would make games so much more accessible and it would be nice if they could make custom control styles or at least have every game let you remap every single possible key like in resistance two.)

Replayability:  You can level up your character, unlock achievements/trophies, build up your stats and generally socialize with other players. These should keep you busy for at least a few weeks. (6of9 tails if you're not into first-person shooter games this is not a very good choice for you. if you're really into first-person shooters and statistics this will keep you busy for a long time. )


Closing comments:  Although this is a very well made first-person shooter game and a slightly different setting than what we're used to.... it is still once again World War II. I find this setting has become monotonous and everything you could possibly do has been done.  the company did a good job on this game and it is actually enjoyable.  I really think this marks the end of the World War II first-person shooter games  and we can all move on are good. It's worth checking out if you're a first-person shooter fanatic otherwise you will be bored if you've played the other World War II series.  I look forward to call of duty five and the suggested futuristic setting more in line with call of duty four ( 7of9 tails. A good game in the series, but anything related to World War II has become quite stale to me.  it's a definite rental before purchase.)

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